Halberd beam ftl. I'm on Stealth A. Halberd beam ftl

 
 I'm on Stealth AHalberd beam ftl  Sure, they do a lot of damage, but you have to get the shields down first

) Not all that used to using the pike beam against the Flagship, I typically go for all laser set ups instead in order to kill crew more efficiently in the first two phases. also, at this point in the game, selling pre-igniter would have prevented me from using a sven maneuver to bring my halberd beam to bear along with bl2, flak I and ion blast with my first volley. The Ion Bomb ions four power bars for a little longer than its recharge time. Halberd is great, but early on in sectors say 1-3 if you don't have a bunch of scrap, you might wanna pass on halberd and hope for another beam later. Never played it on easy (personal rule) and managed to get to the flagship twice, both times with the Torus. This random event occurs in: Abandoned Sector The Long-Ranged Scanners will detect ship presence. But strongest is probably flak 2 x2 + glaive beam x2 pre-igniter Sven maneuver. One of my best runs was double halberd (and double ion bomb + hacking. Reply. Easy win, just shreded all ships. 8 tiles diagonally) 5. Although it may look like a pile of junk loosely held together, this well designed ship relies on drones and ion weaponry. My Zoltan A was the goddamn juggernaut, bitch) I had this loadout, but with heavy 2s and a preignited. wish there was a shop in the final zone i had like 380 scrap. And once you're up against triple shields, the beam weapons are taking up the weapon space needed to bring those down. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Sure, they do a lot of damage, but you have to get the shields down first. Sure, they do a lot of damage, but you have to get the shields down first. Joining us in the lowest ranks are weapons like Chain Ion, Stun Bomb, Hull Laser I, Hull Laser II, Hull Missile, and Heavy. ). If you use Glaive on level 1 shields, it does 2 damage. Also could allow the enemy a second chance to Cloak. Beam Length: Very Long (6 tiles) Halberd Beam - Your above average beam weapon, it's a more powerful beam weapon than standard but does have a longer cooldown with high power consumption. You arrive at the beacon to discover a civilian ship fleeing from a lone Lanius craft. Crowrevell's ships guide distills each ship to a brief summary, presenting strategy in the context of the ship's weaknesses and strengths. Press J to jump to the feed. "Destroy a ship at full health during a single cloak in the Stealth Cruiser. Ion Blast I. There are a total of 40 weapons ranked in this tier list. Example : Enemy has 1 shield. Barring very sloppy play the run is already won, but would you run 2 Flak…FTL: Faster Than Light. Unless the beam path was curved/bent, you simply can't hit more than 4 rooms. Combat positions! Fight a Lanius. 72K subscribers in the ftlgame community. For example, a 2-damage Halberd Beam can deal 1 damage (per room) through 1 shield layer. breach bomb 2 is absolutely the best system killer, bring it to the flagship and the missile launcher is a non-issue. not sure whether i misread or it only happens to me but : arent the beam weapons supposed to 'partially' cut thru shields? how come i never see any beam weapon cut thru even when the enemy only has level one shield? and then just today while playing w glaive beam, my ship at last does cut thru the shields (even level 3!) but suddenly in sector 3 the 'glitch'. I'm wondering how to make these work. Fight the ship. The Hull Beam is a weak weapon typically. 6 power runs are pretty situational but it still happens. Crow Revell's Playthroughs with in-depth analysis: Kestrel A: tutorial guide (Easy) Kestrel A: master class (Hard) Crew kill tactics w/out boarding How to use scrap in FTL How to not lose in FTL Augment tier list Mike Hopley's Guides and tips Guides: Beginners' guide Beginners' Flagship guide Zoltan C. The only time that the BL3 is useful is when you need something, anything to give you better shield penetrating power and it's the only thing available. If you let go, you'll have to click on the beam again in order to re-locate it. Shield recharge speed varies from ship to ship. The Burst Laser mk2 is great. Mini Beam; Pike Beam; Hull Beam; Halberd Beam; Glaive Beam; Fire Beam; Anti-Bio BeamThough it's more power, I much prefer the Halberd Beam. This random event occurs in: Abandoned Sector The Long-Ranged Scanners will detect ship presence. " Default name: The Adjudicator Starting Crew: 3 Zoltan Starting Reactor: 5 Starting Systems: Piloting (1) Doors (2) Sensors (1) Medbay (1) Oxygen (1) Shields (2) Engines (1) Weapons (3) Starting Weapons:. r/ftlgameFTL: Faster Than Light. It's also a very important 4 seconds because those seconds are the charge time for big big missiles getting launched, BL3 firing, and in some cases a second volley of other weapons. "Destroy a ship at full health during a single cloak in the Stealth Cruiser. FTL: Faster Than Light. If the boss has 4 shields and you flak down 3 bubbles, glaive still does 2 and. Once 2-shield enemies are showing up the halberd beam needs help. The Halberd deals typically eight unmissable damage at reasonable speed and power usage. The Dual Laser beats it. See also the enemy ships website, which provides more detailed information for Hard difficulty specifically. Hacking and beams are a killer combo, and Halberd Beam is the most versatile in the game. To be more precise, Halberd Beam and Glaive Beam respectively pierce 1 and 2 shields BUT will only do 1 damage to each room. and if two are halberd beams, there is nothing to fill in the third slot that will consistently take down three levels of shields. I'm wondering how to make these work. So, here are the tips I can think of. I'd probably be hesitant to sell off my weapons to equip a lone Halberd Beam. Hull is not as powerful, but can fit right in with your current setup. Each laser shot temporarily removes a shield layer. It does 1 damage to a ship with 2 shields. Automated reloaders work best with weapon setups with short cooldown (Flak 1, Burst laser 2, Heavy Laser 1 etc. So, here are the tips I can think of. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. Sectors are zones in FTL: Faster Than Light, each containing between 19 and 24 beacons. . The universe of FTL is inhabited by friendly and enemy ships. Commented-outnext Beams Anti-Bio-Beam , because it lose its effectivenessin the higher sectors Fire Beam , as with the Anti-Bio-Beam ,but fire Mini Beam , 1 energy and fast Hull Beam , the best Hull weapon in FTL Pike Beam , it is so long Halberd Beam , it can past one shield Glave Beam , strong past 2 shields Vindicator , because it is the total. Надеюсь руководство будет вам полезно во время ваших приключений в FTL: Faster Than Light. Two of either Flak Is and BL2s, coupled with a single Halberd Beam is probably the best 6 energy combo you can get. Beam weapons can cause crew damage, but the beam must hit the specific square the crew member is standing on, not just the room that crew member is in. just don't buy those things unless you really need a 2nd weapon and there' snothing better. BL3 is one of the worst weapons in the game. You can do a possible 2 damage to each room the beam hits with both beams while it has 1 shield up. . Posts: 21. You power up your weapons, which quickly gets. Quests are started in some of these events. Fire on small research station. Then a friendly battle offered up the surrender reward above, and I was off and rolling from that point. Hacking costs 80 to buy, another 35 for lvl 2, and another 60 for lvl 3. Quests are started in some of these events. Pike Beam is a very good early weapon but becomes much less useful later in the game. Halberd Beam charge time returned to 17 seconds (from 18). FTL: Faster Than Light (2012) PC, iOS. FTL: Faster Than Light. Lasers can only be shot down by Mark II Defense Drones. )Business, Economics, and Finance. . Damage: 2 damage per room hit 6. One of the best reasons to visit shops is to sell the great stuff you've accumulated along the way that don't fit with the loadout you have planned. This event can occur only once per sector. The Burst Laser III is one of the reasons for the " (nearly)" disclaimer. If they score more than one damage (I. Beam drone I also needs a longer beam duration so that it is more likely to hit two rooms once in awhile. Started my first game as Zoltan cruiser. Like any projectile weapon, lasers can miss. Flak plus halberd is my favorite combo in the game. First is a Basilisk (Mantix B) with Clone bay, Reconstructive Teleport, 4 Mantis Boarders all with Gold fighting skill, and decent weapons in it's own right - Halberd Beam, Ion Bomb, Flak I. A small bomb can be a great pairing for a boarding strategy, allowing you to take out the enemy medbay or cloning bay. e. Room total: 18. The mod takes the core gameplay of FTL and expands upon it greatly, adding a whole host of new weapons, ship types, upgrades, an entire subset of space station-type enemies, a 'slew' of new. (at least)Level 5 engines. number of shots goes, but once you start seeing ships with 3 or more shields, they're useless without being combined with something else (or having more than one of them). Or maybe you did, but you still have to upgrade your weapon system to power it. 25. 73K subscribers in the ftlgame community. FTL is a roguelike game where you control a spaceship and must jump through space. Due to the higher damage, the Halberd Beam can penetrate 1 bar of shields, but no more than that. This results in no early game progression issues although you might need to micro your Zoltan crew a little. On the sector map, there are three groups of sectors: Civilian , Hostile , Nebula . There have been lots of threads recently talking about tips. halberd beam, on the other hand, is an incredibly useful little beast. Each laser shot temporarily removes a shield layer. #9. Premium Powerups Explore. This event can occur multiple times per sector. You now have an enemy armed only with a burst laser 2. I'm wondering how to make these work. The mini beam is a single power(!) weapon capable of dealing up to 4 hull damage in one sweep, as it can hit up to 4 rooms on many ships if aimed correctly. Sure, they do a lot of damage, but you have to get the shields down first. The DPS of any weapon depends on the rest of the loadout. This event can occur only once per sector. It doesn't. l" (Tier A). The only non-situational weapon really is Advanced Flak. Lanius A, almost entire ship depresurizes. Anyway just checking on how beam weapons work. This event can occur only once per sector. just don't buy those things unless you really need a 2nd weapon and there' snothing better. doubled halberd beams aren't effective, they do no damage for meFTL: Faster Than Light. เข้าสู่ระบบ ร้านค้า หน้าหลัก คิวค้นพบ สิ่งที่อยากได้ ร้านค้าแต้ม ข่าวสาร สถิติThe best weapons are of course the holy trio of FTL: Burst Laser II, Flak I, Halberd Beam. 72K subscribers in the ftlgame community. Category:Filler Events. Given the slot-limited design of the. Per page: 15 30 50. 2. A Halberd Beam with hacking is more or less enough to win the game with. The Mini-Beam is highly underrated: it's the second best weapon in the game after the Halberd, actually an even better ratio of damage-per-power-second, the absolute best in the game by that metric. All laser shots deplete a single shield layer, but some (Heavy. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. Halberd beam will cut through one shield. Holoshideim's FTL Guides. Power required to run the Cloaking System could be acquired by either powering down non-critical Systems like Medbay or Shield, or by hiring/rescuing Zoltan crews. Sure, they do a lot of damage, but you have to get the shields down first. With 2 shields active, it will do 1 damage per room, because 3-2=1. . There are also distress signals that may come from different systems. I caution you, however- FTL is a roguelike, and part of the fun of that type of game is figuring out and winning against games. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. I caution you, however- FTL is a roguelike, and part of the fun of that type of game is figuring out and winning against games. 69K subscribers in the ftlgame community. not sure whether i misread or it only happens to me but : arent the beam weapons supposed to 'partially' cut thru shields? how come i never see any beam weapon cut thru even when the enemy only has level one shield? and then just today while playing w glaive beam, my ship at last does cut thru the shields (even level 3!) but suddenly in sector 3 the 'glitch'. not sure whether i misread or it only happens to me but : arent the beam weapons supposed to 'partially' cut thru shields? how come i never see any beam weapon cut thru even when the enemy only has level one shield? and then just today while playing w glaive beam, my ship at last does cut thru the shields (even level 3!) but suddenly in sector 3 the 'glitch'. Halberd beam will cut through one shield. E. Then my own shields to layer 3 better late than never. It does 1 damage to a ship with 2 shields. FTL: Faster Than Light Wiki is a FANDOM Games Community. Invest in drones later in the game. (10) 1x Halberd 1x Glaive (CHEEKY SWIPE) (12) 2x Glaive I also marked how much Zoltan shield damage they do in parenthesis. These weapons are ranked based on Damage, Swiftness, and Versatility. #15. Each ship starts with. The fires quickly get out of control. . The A-tier weapons are also very strong but may have limitations or drawbacks that prevent them from reaching the same level as the S-tier. With some other setups I do indeed prefer to hack piloting since MC can't. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. Anti-Bio beam isn't recommended for general purposes, but has some niche uses. These ships come in a variety of layouts, and can be equipped with various systems and subsystems, weapons, drones, and augmentations. At the next store, I reworked my equipment loadout. the starter. Hull, Halber or Glaive beam work best, you can also use mix of burst and hull lasers. Default Name: The Torus Starting Crew: 3 Engi Starting Reactor: 9 Max Hull:. was wondering, can flak…Hey kids, remember that silly little game called FTL: Faster than Light? Now you can play a Starsector tm mod that is vaguely modeled after said popular franchise!. Artemis, Breach II, Ion Honorable mention: Hermes. View Mobile SiteHull Laser hits systemless rooms for 2 damage per shot. 71K subscribers in the ftlgame community. Ode to the humble Hull Laser II, a silent workhorse and saviour of shitty runs. Burst Laser 2, Flak 1 and Halberd Beam are by common acceptance the best weapons in the game in their own. Advertisement Coins. I pull two of my crew members into piloting and vent out the rest of the ship. Lasers can only be shot down by Mark II Defense Drones. By upgrading weapons to level 5, I could simply replace the Pike Beam with the Halberd Beam, a weapon which would still operate through one shield layer, and which would deal substantially more damage. You only have to get a single pixel in a room to do the damage, so if you're clever you can usually hit 4. playing with the Zoltan ship with 2 beam weapons, and a missle launcher, ran outta missles and a single automated ship beat me because my (halbert?). But the 3 power cost on a Halberd is tough to manage in the first couple sectors before you get a chance to upgrade your weapons system. This strategy does require some good luck early on, though, like with Stealth B. Halberd Beam: Everybody knows the Halberd has a great balance of power and cost. One of the most universally-loved ships, the Zoltan Cruisers offer a number of benefits - shield, Halberd beam and so much more! Achievements: Shields Holding - Destroy a ship before it pierces through the Zoltan Shield. I've got 4 shields and a 48% dodge. Bio beam is a serious contender to fire beam. Lasers can only be shot down by advanced Defense Drones. < 1 2 >. Hermes is a bit unwieldy to incorporate into most loadouts, but it has basically the same cooldown as the Artemis, and trades one additional damage for costing one two additional power - still enough to take out any subsystem, 2 shields, or 1-2 weapons with a single shot. Start it firing in the Shields room if you can only knock it down to 1 shield remaining, then every other room will take 2. Halberd Beam+Leto. Sure, they do a lot of damage, but you have to get the shields down first. 2 BL2 and Halb seemed the way to go. It is crewed by three Zoltans and has. Modular Weapons(tm) are a type of weapon manufactured by Hektar Industries(tm). Sectors are zones in FTL: Faster Than Light, each containing between 19 and 24 beacons. Ships, crew and equipment. With 6 more hull damage (like a pike beam), you can oneshot stage 2 as well. A glaive beam can do 15 for the same power and recharge time, just about. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. (at least)Level 5 engines. Flak + Chain + beam is a nice flexible setup, where the Chain matches the beam early on, then speeds up to match the flak. Doesn't take as much power or as long to charge as the Glaive. With 2 shields active, it will do 1 damage per room, because 3-2=1. I'm wondering how to make these work. Lasers are general-purpose energy weapons. "Slow but reliably powerful standard beam weapon. - Mini Beam - you can't even buy this. I mainly play on easy since I just started, but I only use 2 types of weapons, mainly beams and flaks. In the end, it made me feel like it's just all about luck, and nothing. There are mathematical solutions to problems like this. Once all shields are down, lasers can hit rooms and deal system, hull, and crew damage. Leah (also known as The Beam Master) the is a recurring character in FTL Multiverse, and the player’s self-proclaimed “rival”. To see the stats of the unique crew Sylvan, click here. I don't think it is worth subbing the ion 1 for it, many times I end up carrying 3 ion 1's till last boss, on hard. 'Halberd' Beam; Starting Augments Zoltan Shield; Starting Resources 6 ; 2 ; Slots: 4 Weapons, 2 Drones, 2-tile Teleporter; Last Stand entry text: On the vidscreen appears several Federation and Engi officers, as well as Admiral Tully in the center. For example, a 2-damage Halberd Beam can deal 1 damage (per room) through 1 shield layer. Hacking pairs very well with beams too. The scrap you save from not having to buy a weapon for the first sector and a half is huge, and the halberd stays good throughout the whole run. Almost always worth purchasing, and will likely disable the enemy vessel in a single shot. 한국어 패치에서는 빔 주포로. Tooltip Beam weapon, 2 damage per room. Just beat the flagship, with no hull repair. Anti-Bio beam isn't recommended for general purposes, but has some niche uses. The stun gives it more personality and clever uses. Obviously fire beam is useful for causing havocs. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…24. "Friendly" objects cannot collide; for example, you cannot. E. Halberd beam is my favorite weapon. I'm wondering how to make these work. Chain Ion is too slow to be good. Random events are initiated by jumping to another system. Combine this with its very fast charge time. . Unpopular opinion but I like Ion 2, it’s not as good as some other weapons but it’s really fun. In later sectors, it is possible for some. Beam drone II really needs a two damage beam and maybe a doubled duration of fire then it might actually be worth something. Example: The 2nd version of the Stealth Crusier with halberd beam, pegasus/artemis missile and burst laser II is the best, because. I suppose with hacking, you don't need anything else. 1 damage to a few random systems just isn't enough. 74K subscribers in the ftlgame community. The Heavy Laser Mk1 beats it (once shields are down) and is available to everyone. Ode to the humble Hull Laser II, a silent workhorse and saviour of shitty runs. The Four Mantis Killed SIX Flagship Crew in their own medbay in the time it took the Ion bomb to cycle. The burst is basically the baseline for weapons, the good all-rounder. . Enemy Heavy Ion + Halberd is a much more precise dodge. Each has its own style and areas of focus. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. . Boring, but practical. These collisions can be accidental or planned (example). In my experience it's probably the worst laser of the 8, because it's too slow and too power hungry to really be effective. This is a list of useful guides regarding FTL. The B has been a dog in standard mode, but reasonably sucessful in AE because I can hack weapons till the Artillery Beam kicks in. Beam weapons that deal 1 damage require ALL shields be down. Author Topic: [0. It has a fast charge time, requires only 2 energy and does 1 damage. For weaponry, it begins with a very strong endgame weapon in the Glaive Beam, the rare beam weapon that does 3 damage per room hit at a cost of four weapon power. halberd beam, on the other hand, is an incredibly useful little beast. You can hit 4 rooms at a time with the halberd beam against most ships. But dont discount beams, they are awesome if you have a means of getting shields down and keep them down. Leah will always spawn in S1 Droppoint. L. Oh heck yeah. Oct 23, 2012 @ 5:08pm Originally posted by Cryten:. They are good but the Halberd is king. Halberd beams CAN pierce 1 shield layer, but still you are depending on the enemy not dodging a single flak blast. Make sure it's something you have acheived, at least once. g. Having a laser weapon accompany this beam is still the best way to maximize damage. And regards to the shop you had, I would probably choose fire beam. Of all the laser weapons that can be purchased at a store, the BL3 is nearly always at the bottom of the list. Sure, they do a lot of damage, but you have to get the shields down first. I have been playing in the beta since the kickstarter ended, and I don’t like to see others be frustrated at a great game. Flak 2 is very situational, usually best paired with a chunky beam, like halberd or even glaive. Got into FTL about a month ago and already put in an unhealthy amount of time. Similar to the other FTL best weapons in S tier this is an efficient weapon requiring 3 power in total for 2 damage. Zoltan crewmbers are. With hacking, the starting weapons can be kept for the whole game. piloting, shields, and missile artillery) Captain_Lord_Avalon • 7 yr. 9. Yes Last Stand Shop pun intended. just got a second Halberd beam first move in sector 2. (Zoltan A) I love beam weapons and the Halberd Beam is the best beam weapon in the game. 2) Halberd > hull > pike = heavy laser 2. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than…Maybe RNG saw fit to grant you a halberd beam, but you never encountered a complementary weapon. That will make for a long fight and increase your chances of hull damage and the enemy hitting critical systems. Fire. #5. There were still 1 or or 2 rare times that pike did more due to weird ship layouts. Glaive Beam does 3 damage, so you would need a minimum of 3 shields to avoid taking damage from it. A Teleporter is a great addition to Stealth Ship A, but isn’t as good on Stealth Ship B because of the small Med-Bay. See moreWithout using mods this only applies to 3 beam weapons (if I recall correctly); The Halberd (2 damage, thus goes through one shield bubble to deal 1 damage to each. Press question mark to learn the rest of the keyboard shortcuts. Pike Beam; Halberd Beam; Hull Beam; Heavy Crystal I; Breach Bomb II; Small Bomb; Charge Laser II; FTL B Tier List (2023) The B Tier is for weapons that are not as powerful as the others but can still be useful in certain situations. Halberd > Mini > Hull in my personal opinion. i only had 3 crew. FTL: Faster Than Light. I'm going with Halberd Beam. The damage of a beam is reduced by one for every shield layer, giving the most powerful beams some ability to pierce shields. Started my first game as Zoltan cruiser. Every layer of active shields takes one damage off the beam. It is crewed by three Zoltans and. Ended up finishing the run, I had hacking and had just bought cloaking so the hacking pretty much did everything I needed the flak to do. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…Started my first game as Zoltan cruiser. I made it to phase 3 with hacking until everything went to hell. If you are interested, you can find everything in the spreadsheet below, together with the stats. 26. 25. And once you're up against triple shields, the beam weapons are taking up the weapon space needed to bring those down. I've got a pretty strong build on my stealth A cruiser. The layout is wrong. As long as the halberd doesn't go down, I have a BLII and a Halberd to finish off the Flagship. They are all worth having on any setup in all situations. The store right before the boss had a halberd beam which I. Sure, they do a lot of damage, but you have to get the shields down first. A Halberd Beam from nowhere, instantly injecting new life into this run. And once you're up against triple shields, the beam weapons are taking up the weapon space needed to bring those down. Halberd is definitely the better choice in the long term, but it also requires an extra power bar to get it going. Zoltan A Overall Ranking: 3/28 Strengths: Zoltan Shield, Halberd Beam Weaknesses: Low Reactor Power. However it cost 15 more scrap in store. Though I admit that the fire beam damaging systems is a benefit and makes it more useful even if you haven't built your loadout to specifically kill enemy crew. Beam weapon (Halberd beam is reccomended by me) + Hull breach I to II/Burst laser II to III. Having a laser weapon accompany this beam is still the best way to maximize damage. The Halberd Beam is fantastic, but 2 ion blasts and a pike beam is an amazing combination. Most people know about certain weapons that specialize in different areas that make them memorable. The Halberd beam can remain a mainstay for the rest of the game. Ideal weapon loadout would be BL2, BL2, Halberd, Heavy laser 1. Sure, they do a lot of damage, but you have to get the shields down first. If you count bombs, there are actually a lot of good options. The scrap you save from not having to buy a weapon for the first sector and a half is huge, and the halberd stays good throughout the whole run. Beams: Beams never miss, but are blocked by shields without taking down a layer of them. 69K subscribers in the ftlgame community. venn2001ad 11 years ago #1. Halberd beams CAN pierce 1 shield layer, but still you are depending on the enemy not dodging a single flak blast. My though are to keep dual laser because it is low power and chain ion for shield breaking however what I am not sure is beams or even if to keep breach 1. Also, the beam moves faster, and spreading the damage. Long beam lets you hit most rooms for big damage; Low. The main downside of bombs is that they don't do hull damage. Maybe RNG saw fit to grant you a halberd beam, but you never encountered a complementary weapon. There are balance changes, new weapons, and a simple upgrade system. 2 damage beam uses efficient 3 power; Can hit multiple rooms when shields down; Needs pairing with shield breaking weapon; A-Tier – Excellent FTL Weapons. Beam length: 80 (1. Small Bomb; Breach Bomb I;. In general the Halberd is better. I'm wondering how to make these work. While bad for boarding, Zoltan are otherwise exceptional crew member supplying free power.